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_--NZ--_[HUN]
S3 licensed
Quote from DevilDare :Yeah i was driving the NEW Bmw sauber when i got the message about PATCH

Well if it wasnt a way to trick someone it seemed like one to me
And i suppose T was meant to be Y just quick typing mistake, T is next to Y. So yeah

Hehe, no trick here On Hungarian keyboards Y and Z are swapped.
_--NZ--_[HUN]
S3 licensed
Quote from axus :For the record, from what I recall, the SMS system is about 20 min late.

Yeah, I was driving the new BMW Sauber when I got the message about Patch T
_--NZ--_[HUN]
S3 licensed
Quote from Hallen :
I must have tried it prior to patch X or something. It was definitely binary before.

The clutch works like that since S1, Scawen didn't touch the clutch "simulation" since he added it to LFS years ago, until now of course.
_--NZ--_[HUN]
S3 licensed
Quote from Crashgate3 :Wow.. after watching that replay, I *need* a clutch pedal...

Is there anywhere that sells 3-pedal sets on their own, without the wheel? I already have a DFP, and aren't that bothered about an H-shifter so I don't really want to buy an entire G25 set.

When I tried a G25 few month ago I decided that somehow I will get a clutch pedal (I have DFP). I had no money so buying anything was out of question. I used my old gameport joystick's electronics and one potentiometer and built the pedal from Technic Lego . Lego can be surprisingly strong and the pedal I made works flawlessly in LFS.
_--NZ--_[HUN]
S3 licensed
Quote from shorty943 :Thank you Angry.

I must have got some dis-information about port numbers.
I got the alternate alright, but the primary may be my problem.

I'll drop in the X10 update and try again with the correct port number opened in my router firewall.

I'll let you know.


Edit:

Still nothing, and as you can see, I have the x10 update just in case the master is an x10 server.

Version 0.5X10
Start Windowed 0
LFS First Run 0
Show FPS 1
Sky Res 2
Haze Effect 1
Mirror Internal 1
Clocks Internal 1
Clocks External 0
Control Type 1
Steer KB 0
Next Shot 1
Thr Brk Rate 4.00
KB Steer Rate 0.40
KB Return Rate 0.20
KB Fast Mul 2.00
KB Slow Mul 0.50
KB Limit Mul 0.80
Update Path 2
Replay Skins 1
FF Step Num 256
FF Strength 50.00
Fuel Start 50
Fuel Pit 50
Tyre Limit 30
Strategy 0
MP Speedup Opt 1
Auto Get Skins 1
Helmet Skins 1
Instant Look 0
Steer Look 0
Steer Look Amount 1.00
Steer Look Reduce 0.00
VPG Tilt 1.00
VPG Right 0.000
VPG Forward 0.030
VPG Vertical 0.030
Camera Delay 1.00
MP Draw Dist 160.00
Dynamic Lod 0.50
Rubber Lay 0.60
Rubber Dark 0.80
Mip Bias -2.00
Sun Intensity 1.00
Main LOD 1.00
Mirr LOD 0.30
Dust LOD 1.00
Screen Info 0 60 1024 768
TrackEd Speed 131072
ModelEd Speed 65536
Editor Options 17
Screen Flags 119298
Sun Colour 255 255 255
Sky High 150 160 200
Ground 100 100 100
Background 30 30 30
Back Texture 100 100 100
FOX Dash 64 96 128
BF1 Dash 48 48 255
FO8 Dash 200 32 32
Split Text 200 200 200
Clock Text 200 200 200
Clock Needle 200 32 32
User FOV 129.00
Wide FOV 120.00
Editor FOV 60.00
Editor Soft 0.30
FV Lag 0.30
FV Height 0.30
FV Angle 0.21
FV Dist 5.00
FV Dir 0
Selected Car XR GT TURBO
Map Name Blackwood
Ply Name shorty943
Setup Name 107-dt
Colours Name 107
[I][U][B] Master Port 29339[/B][/U][/I]
Auto Kick 3
Address Name 1
Server IP 213.40.20.2
Server Name
Server Port 63392
Server Pass
Game Name
Game IP auto
Game Port 63392
Game Pass
Game Admin
Language English
Find User
S1 Mode 0
Upload Bandwidth 128
Music Path
Setup Index -1
Colours Index -1
Lighting 2
Flip 0
Config 2
Combined Non Linear 0.00
Turn Compensation 1.00
Mouse Non Linear 0.80
Steer Smooth 0.00
Speed Steer Reduction WM 0.00
Half Reduce Speed m/s WM 50.00
Speed Steer Reduction KB 1.00
Half Reduce Speed m/s KB 50.00
INFO_F9 1 0 640 480
INFO_F10 1 0 800 600
INFO_F11 1 0 1024 768
INFO_F12 0 60 1024 768
Disable Anim View 1
Driver Pos View 0
Show Names 0
Internal Show 1
Show Map 2
Start Lights 2
Race Start 1
Skill Level 4
Blob Size 3
Windowed Link 1
Low Res Wheels 1
No Trees 1
No Flags 1
No Rubber 1
MUSIC 0.10
BEEPS 12.00
CAR_V 15.70
ECHO_B 0.50
SKID_B 0.70
WIND_B 0.60
Sound Delay 0.10
Message Size 0.040
Car Shine 0.30
Music Channel 3
Enable Dither 1
Enable Mip Filter 0
Local Skins DDS 1
Shadow Mode 2
Vertical Sync 0
Lag Prevent 1
Min Frame Time 10
Game Limit FPS 1
Min Sleep 1
Debounce 40
Half Tex Res 0
Dedicated Host 0
AI Use Ply Setup 0
AI Use Ply Colours 0
Music Setup 0
Music Game 0
Music Replay 0
SPR Auto Save 1
MPR Auto Save 1
MPR Message Block 0
Options 9
Ed Char Size 1
Max Conns 4
Modem Type 3
Packs Per Sec 4
Cars In Race 4
Cars Per Guest 1
Cars Per Host 1
Admin Slots 0
MP Rules 524287
MP Flags 35
Host Filter 84
Cars Y 0
Cars N 0
Conn To Master 1
OutSim Mode 0
OutSim Delay 1
OutSim IP 0.0.0.0
OutSim Port 0
OutSim ID 0
OutGauge Mode 0
OutGauge Delay 1
OutGauge IP 0.0.0.0
OutGauge Port 0
OutGauge ID 0
SCREEN_CX 0.00
SCREEN_CY 0.00
SCREEN_XMUL 1.00
SCREEN_YMUL 1.00

That is my game config file, to add to all the rest of the diagnostics.

Ip is correct.
Master server port correct.
Server and game ports, correct?
DNS set to OpenDNS, as suggested as primary, my ISP nominated DNS as secondary.
Windows and router both DNScache flushed and shutdown and rebooted.
Windows firewall and router firewall opened to LFS.EXE, on the master server port, at the above IP address.
System files over-written with files posted by a really good hearted person.
Path variable problem found and fixed.
All suggested tests now show every thing is right.

And still my copy of S2 Alpha 0.5x10 can not connect to the master server to unlock.
Why won't this resolve?

Did you try changing the Master Port to 8080 in cfg.txt?
_--NZ--_[HUN]
S3 licensed
Quote from shorty943 :
But, I still can't connect to the master server to unlock my game.

Did you try this: http://www.lfsforum.net/showthread.php?p=616197#post616197?
_--NZ--_[HUN]
S3 licensed
Quote from deggis :How many licence owners were there again? 30 000? So everyone gives 0.5$ and we'll buy if for Scawen.

I would definitely pay a little money to help buy one of these for Scawen
Last edited by _--NZ--_[HUN], .
_--NZ--_[HUN]
S3 licensed
When I first played LFS (around 2002) and screwed T1 I was very happy because I like simulators. If a newbie realises that it's not NFS he has two options, he tries to be more careful until he can go around the track and eventually he can race online or he can just give it up. It's a little harder to drive without throttle blip but I don't really see why is that a problem when everybody have to drive without it. Everybody will be slower a little except those who are willing to blip (if you can't simply be more careful with downshifts). Maybe we need more warnings or more training for newbies but I think LFS going in the right direction. For example some new players tend to choose GTT when they first start LFS because they think they can handle it because in XY game they were pros. There should be a little message(only at first start) that this is a powerful RWD road car if you experience difficulties choose one of the lower powered cars or click Training in main menu.

Edit: Most newbies are using automatic transmission so they don't really have to worry about these things and I think blipping is pretty easy with keyboard + mouse combo.
Last edited by _--NZ--_[HUN], .
_--NZ--_[HUN]
S3 licensed
Quote from axus :"3g_shftffjo ff stick"

I'm guessing this is related to being able to use an FF joystick as an H-shifter? Would be awesome!

That line is already there in older versions
_--NZ--_[HUN]
S3 licensed
Quote from deggis :These lines from the language file ARE NEW:

3h_tip_rtcg Release the throttle when changing gear to avoid overheating the clutch
3h_transmis Transmission
3h_box_hpat H-pattern gearbox
3h_box_bike motorbike gearbox
3h_box_sequ sequential gearbox
3h_box_seqi sequential gearbox with ignition cut <-- (ignition cut, that means throttle cut?)
3h_box_semi paddle shift gearbox
3h_seq_hpat sequential operation of H-pattern gearbox
3h_thisnost This car does not have a starter motor


Best news: brake help (and auto clutch of course) are there, but auto blip and cut ARE MISSING! :woohoo:

Incase the names names haven't changed to something weird, I'm 100% sure because I just checked. Btw it's going to be stupid if keyboard/mouse users don't have to do manual cutting, at least so far if keyboard is chosen as a controller, those have been always turned on and the options in the player menu have been invisible...

These were already mentioned tough, in a way or another there's going to be "show racing line"... the question is whether it means only showing the line AI's using:

3h_noraceln racing line display is not available
3h_showline 4 - show racing line


These are also new because I double checked it from the patch X language file.

and these I think:

3h_ddistrfr Downforce distribution : %.1f F %.1f R
3h_rdistrfr Roll stiffness distribution : %.1f F %.1f R
_--NZ--_[HUN]
S3 licensed
Quote from mrodgers :Where are you people getting this "translation file" that you are posting all the references from?

http://www.liveforspeed.net/lf ... n_viewer.php?lang=English
_--NZ--_[HUN]
S3 licensed
I've found two new strings in the Translation Viewer:

3h_ddistrfr Downforce distribution : %.1f F %.1f R
3h_rdistrfr Roll stiffness distribution : %.1f F %.1f R
_--NZ--_[HUN]
S3 licensed
Quote from CTito :At this point I disagree. Your comparison was very nice, but you was unhappy at this point.

I've never seen a small car (XFG) that simply DOESN'T TURN, only DRIFT. Take an Opel Corsa or Ford Fiesta or Punto and see. We can't compare.

A lot of depends on car setup and control inputs. Please show us some examples(single player replays) where you think LFS is not accurate.
Last edited by _--NZ--_[HUN], .
_--NZ--_[HUN]
S3 licensed
Quote from mrodgers :And patch W, V, U, T, S, Q, P, and L as far as I can remember....

Yeah, it looks like that in every S2 version just normally it's hidden by the wheel so maybe that's why people didn't see it.
_--NZ--_[HUN]
S3 licensed
Quote from Nadeo4441 :what is that red thing?

That's nothing new, it's there in patch X too.
_--NZ--_[HUN]
S3 licensed
Quote from LFS_S2_X\data\language\english.txt :
3g_dt_night Night

3g_cfg_nort North
3g_cfg_sout South
3g_cfg_east East
3g_cfg_west West

These are not new strings in the language files
_--NZ--_[HUN]
S3 licensed
Quote from Hurley24 :i know but they still get like LFStweak and thing's like that

They get more than a normal demo user who is not using crack but they won't experience the best part of LFS (online racing, LFSW stats, etc..) until they pay for it.
_--NZ--_[HUN]
S3 licensed
Quote from Hurley24 :i was woundering if there is going be a anti unlocker. Iam bring this up because i am going to buy a S2 licence after x-mas and my friend has an unlocker, so he's getting the same things as everyone else and i find it unfare..........i can send it to a MOD next time im over so they can pass it on so it can be stoped.

iam probley going to be unwelcome after this post but i want it to be stoped!!

P.S if i could an S2 licence out of this that would be really cool but if not i can wait till x-mas

He can't use cracked LFS online so he is losing the most important thing.
_--NZ--_[HUN]
S3 licensed
Quote from AndroidXP :
Formula cars (or at least the FB02) finally have suspension mounting points

FO8 already has some suspension mounting points, see attachment
_--NZ--_[HUN]
S3 licensed
Quote from maxelmar :im really getting annoyed that the final product will never be released...
i think that this is a similar situation like duke nukem

You are wrong. I don't have time to explain but I'm sure others will do it soon.
_--NZ--_[HUN]
S3 licensed
It seems that they can't go a lot faster than that but in the next incompatible patch we'll get better AI and some other things so I think it's worth the wait.
_--NZ--_[HUN]
S3 licensed
Happy birthday Scawen!
_--NZ--_[HUN]
S3 licensed
There is a thread about this already: http://www.lfsforum.net/showthread.php?t=25158
My record was 1:37:48.
_--NZ--_[HUN]
S3 licensed
Quote from Bob Smith :Going slightly off topic I think this covers everything (we know/strongly suspect) is coming in the next patch:
* Updated interiors (race cars, hopefully road cars too)
* Updated tracks (at least SO & KY)
* Finished car bodies (at least LXs to be updated, hopefully UF and RB4 too)
* Rebalanced cars
* Better clutch simulation + stalling
* Reworked AI to cope with all the changes S2 has brought
* Better aerodynamic modelling (undertray varies with ride height and body pitch)
* Better forced cockpit mode (allowing some movement of the camera but restrained to inside the cockpit)
Possibly:
* Better collision detection / handling
* Engine heating + related failures
Did I miss anything? I don't think patch Y will be THAT unexciting.

Maybe:

Better tyre modelling, more complex engine(including turbo) and transmission simulation and that leads to better sounds
_--NZ--_[HUN]
S3 licensed
Quote from Spils :I do understand the brake is meant to be hard the throttle softer and the clucth the in between its just seems my brake is at the peak of the hard range and my throttle as so little resistance its like pressing sponge, making it very hard to anolouge.

Is the throttle meant to have such little pressure then.

G25's pedals require more strength to operate than any previous Logitech pedals and people can use older Logitech models without any problems so I don't think it's very hard to control the throttle with a G25. I don't know if you have ever driven a real car but you may be surprised how soft the throttle can be on some cars.
FGED GREDG RDFGDR GSFDG